| Lesson Plans:
Shopping
Students will experience hands on activities in a realistic store
setting before going out into the community to shop.
Trading Up to $5
Students will learn to count money using pennies, dimes, and five
dollar bills. They will practice this skill with a game called The
Great Trading Game.
Grocery Store Grab
Students will learn to use estimation strategies to estimate the
amount of money they are spending at the "grocery store" in this small
group game.
Money
Students will identify coins, count money, and track how much they are
spending.
Counting
Money
Students will identify coin/money values and write amounts of money.
Activities can be adjusted to work with values up to $1.00.
Cookie Time
Students will have to figure out how to spend an allotted amount of
money on food items to decorate a cookie.
Pig
Out Piggies!
This lesson is a performance event that addresses the concepts of
money; budgets; adding, subtracting, multiplying money; and decision
making.
Money for Entrepreneurs
(Scroll down to Mathematics → Money → Money for Entrepreneurs)
Students understand money concepts through participation in a
simulated mini-economy system in the classroom.
Literature Computations
(Scroll down to Mathematics → Computation → Literature Computations)
The focus of this 10 lesson unit is to teach computation through the
use of children's literature.
Money
Counts
Students use these exercises to count coins and make change for
purchases.
Learning
to Use Money
The students will learn the value of each coin and bill and
be able to combine them in different ways. They will learn how to
combine coins and bills to pay for purchases and also how to
calculate change. Uses a Java Applet to
online activities.
Adding Decimals
Students will understand and be able to apply the steps of how to
correctly add numbers that contain decimals.
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